The signed distance from the origin to the plane.
The unit length normal vector defining the plane.
Returns a new plane with the same normal and constant as this one.
Returns the signed distance from the point to this plane.
Returns the signed distance from the sphere to this plane.
The sphere to calculate the distance to.
Return true if both plane's normal and constant are equal
The other plane to compare this one against.
Returns the intersection point of the passed line and this plane. Returns undefined if the line does not intersect. Returns the line's starting point if the line is coplanar with this plane.
The line segment to check for intersection.
The result will be copied into this Vector3.
Determines whether or not this plane intersects box.
The box to check for intersection.
Tests whether a line segment intersects with (passes through) this plane.
the [page:Line3] to check for intersection.
Determines whether or not this plane intersects sphere.
The sphere to check for intersection.
Negates both the normal vector and the constant of this plane.
Normalizes the normal vector of this plane, and adjusts the constant value accordingly.
Returns a vector in the same direction as this plane's normal, but which magnitude is the point's original distance to the plane.
The point which distance to the plane is used as magnitude of the resulting vector.
The result will be copied into this Vector3.
Sets the individual components that define this plane.
The x value of the unit length normal vector.
The y value of the unit length normal vector.
The z value of the unit length normal vector.
The value of the plane's constant property.
Defines this plane based on the 3 provided points: a, b and c. The winding order is assumed to be counter-clockwise, and determines the direction of the normal.
The first point on the plane.
The second point on the plane.
The third point on the plane.
Creates a new Plane.